A small experiment can change the whole afternoon.
Playful, practical ways to think with AI, shape an idea, and make something worth keeping.
Worth your next few minutes
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Two Panels Left: Choose the Ending for a Squeaky Library Cart
Three comic endings, three constraints, and one cart with an unusual way of obeying a sign.
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One Project Note, Two Readers: A Complete Rewrite Example
Give a newcomer the picture and a collaborator the next move, using the same source paragraph without adding facts.
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Make a Mug Explain a Project: An Impossible-Job Creative Brief
A hypothetical mug begins as a noisy project mascot, then becomes a compact explanation tool by trading clever decoration for a clear sequence.
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Can You Spot the Missing Rule? A Paper Shape Game
Draw four fictional shape cards, compare several rules that fit them, and choose a new card that separates one explanation from another.
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Five Bad Newsletter Ideas. One Worth Rescuing.
An ice delivery, a pigeon newsroom, and a photograph with no explanation: a fictional exercise in finding one workable rule inside a bad idea.
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